版本
3.5-2313
分支
dc-netplay
发布于
10 years, 7 months ago
Windows x64 Windows x86 Mac OS X Android
提交(Commit)
18d1fa49372024063c6a0e890a039c2a6a7c85a4
修改者
comex
修改说明
Get rid of racey gpuBusy in favor of a safer version of the thing I said was terrible.

Either atomics are hard or I'm stupid.  Probably both.

To make it not racey, get rid of CPReadWriteDistance and just use
CPReadPointer and CPWritePointer.