版本
3.5-1633
分支
master
发布于
10 years, 8 months ago
Windows x64 Windows x86 Mac OS X Android
提交(Commit)
6194234a5481b2ea941f440f159adbb046ba2625
修改者
Ryan Houdek
修改说明
Fix a issue in the texture conversion shaders that was multiplying an integer with a float.