版本
4.0-620
分支
tev_fixes_new
发布于
6 years, 7 months ago
Windows x64 Windows x86 Android Mac OS X
提交(Commit)
71f19f50fc7db40c7eaea3299eec6b820ef5ba3d
修改者
Tony Wasserka
修改说明
PixelShaderGen: Treat UV coordinates like S17.7 integers (they're still stored as float, though).