版本
3.5-1780
分支
master
发布于
10 years, 7 months ago
Windows x64 Windows x86 Mac OS X Android
提交(Commit)
92f8d795749e4284de2ce4219e5f6a729a12bdfa
修改者
Jasper St. Pierre
修改说明
NetPlay: Set the pad buffer size on server creation

If we don't do this, then when the game starts we'll send out the
buffer size to clients being a super large value of junk, and they'll
hang forever trying to accumulate an input buffer a size that they'll
never ever reach in a million years.

This never manifested in release builds for some reason.