版本
4.0-513
分支
tev_fixes_new
发布于
6 years, 9 months ago
Windows x64 Windows x86 Android Mac OS X
提交(Commit)
96adbb97ed2ad3a852c3819ec3d3ec28a0bca363
修改者
Tony Wasserka
修改说明
PixelShaderGen: Treat UV coordinates like S17.7 integers (they're still stored as float, though).