版本
3.5-1483
分支
master
发布于
10 years, 10 months ago
Windows x64 Windows x86 Mac OS X Android
提交(Commit)
9c32c923bc7a88c9ee6d2036275383726b359d25
修改者
Ryan Houdek
修改说明
Remove saturate function define in GLSL since we use clamp everywhere instead. Change the function defines over to just regular defines since Qualcomm can't handle function defines at all it seems.