版本
4.0-312
分支
tev_fixes_new
发布于
6 years, 10 months ago
Windows x64 Windows x86 Android
提交(Commit)
b491a3510c6f21af7152a7c51e835bbb6fc6dc6a
修改者
Tony Wasserka
修改说明
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...