版本
3.5-2318
分支
dc-netplay
发布于
10 years, 7 months ago
Windows x64 Windows x86 Mac OS X Android
提交(Commit)
b9180ada6021b711f60281aed0ad818a02c2fb49
修改者
comex
修改说明
Rename SyncGPUAtIdleOnly -> DeterministicGPUSync.

The idea was that it got feedback from the GPU thread only during Idle
and on special occasions rather than constantly, but the special
occasions belied the name, and it was too similar to SyncGPU, which
does something entirely orthogonal (and is not yet compatible).  This
name is more descriptive.