版本
4.0-178
分支
tev_fixes_new
发布于
10 years, 5 months ago
Windows x64 Windows x86 Mac OS X Android
提交(Commit)
bca955699a9d7048fa5a3c6f7c7e5c5c8eff481f
修改者
Tony Wasserka
修改说明
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...