版本
4.0-449
分支
tev_fixes_new
发布于
11 years ago
Windows x64 Windows x86 Mac OS X Android
提交(Commit)
e2cef783ad5d506884fe2d564d0bd9e3cafef7bf
修改者
Tony Wasserka
修改说明
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...