版本
3.5-1154
分支
master
发布于
11 years ago
Windows x64 Windows x86
提交(Commit)
eb06c62a6e1f2c5b84a1a11cab269a5e81936f92
修改者
Pierre Bourdon
修改说明
Merge branch 'new-ax-hle'

GC and Wii games using the AX UCode should now work almost perfectly with DSP
HLE. If you get any issue, make sure the "DSP on dedicated thread" option is
disabled, and try setting framelimit to "Audio".

As a side effect, DSP HLE should not desync anymore (making it usable in
netplay and TAS) with AX games.

Conflicts:
	Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AX.h
	Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AXWii.cpp