版本
3.5-1558
分支
master
发布于
6 years, 4 months ago
Windows x64 Windows x86 Android Mac OS X
提交(Commit)
c34c82e7ae3209c083c18573f0494057828290ed
修改者
NeoBrainX
修改说明
VertexShaderGen: Fix a potential bug where vertex shader uids don't change when pixel lighting is toggled.

Same as revision f524312fd17e but done properly (why is our shader gen code this dumb?).