5.0-20814 |
12 months ago |
Core/IOS/ES: Remove global system accessor in InitializeEmulationState() (PR #12448 来自 lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20812 |
12 months ago |
CheatSearch: Get rid of global system accessors (PR #12450 来自 lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20810 |
12 months ago |
UICommon: Remove global system accessor in TriggerSTMPowerEvent() (PR #12449 来自 lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20808 |
12 months ago |
Core/GeckoCode: Remove global system accessors (PR #12445 来自 lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20804 |
12 months ago |
Core/IOS/IOS: Remove global system accessors (PR #12441 来自 lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20797 |
12 months ago |
Core/PatchEngine: Get rid of global system accessors (PR #12446 来自 lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20795 |
12 months ago |
Core/Debugger/PPCDebugInterface: Remove global system accessor (PR #12447 来自 lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20793 |
12 months ago |
Core/Debugger_SymbolMap: Minor interface cleanup (PR #12444 来自 lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20789 |
12 months ago |
GameSettings: fix C4 texture tiling in Crash Nitro Kart (PR #12430 来自 Tilka) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20787 |
12 months ago |
Core/EXI/EXI_DeviceMemoryCard: Remove global system accessor (PR #12440 来自 lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20785 |
12 months ago |
Add support for custom aspect ratios (PR #12170 来自 Filoppi) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20778 |
12 months ago |
Add SYSCONF widescreen setting to dtm header (PR #12362 来自 CasualPokePlayer) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20776 |
12 months ago |
JitArm64: Call rlwinmx implementation from rlwnmx with imm b (PR #12431 来自 JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20774 |
12 months ago |
VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16 (PR #12370 来自 iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20772 |
12 months ago |
JitArm64: Add additional optimized cases to ANDI2R and friends (PR #12432 来自 JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20768 |
12 months ago |
Fix Windows ARM64 debug build errors (PR #12433 来自 mitaclaw) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20766 |
12 months ago |
VideoCommon: prepare graphics mods for custom shader material data (PR #12409 来自 iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20764 |
12 months ago |
VideoCommon: update shader asset to provide a variant default value (PR #12382 来自 iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20762 |
12 months ago |
VideoBackends / VideoCommon: add type enum to dictate how the texture is used; support texture 2d (PR #12372 来自 iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20760 |
12 months ago |
JitArm64: Add rlwinmx case for only shifting (PR #12428 来自 JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|