5.0-17268 9 months, 1 week ago AudioCommon: Move sound stream variables to Core::System. (PR #11026 来自 AdmiralCurtiss)
5.0-17266 9 months, 1 week ago SDL: update to 42d09a8f42e3fbac7171d065199667b182da3fb4 (PR #11024 来自 shuffle2)
5.0-17264 9 months, 1 week ago ciface/win32 and WGInput bug fixes (PR #11009 来自 shuffle2)
5.0-17260 9 months, 1 week ago Android: Fix reading custom covers with SAF (PR #11017 来自 JosJuice)
5.0-17258 9 months, 1 week ago Ensure constructor initializer order matches initialization order (PR #11021 来自 merryhime)
5.0-17255 9 months, 1 week ago MTLObjectCache: Correct signature of equality operator (PR #11022 来自 merryhime)
5.0-17253 9 months, 1 week ago Software/Rasterizer: Fix indirect stage using texture coordinates/maps >= 4 (PR #11016 来自 Pokechu22)
5.0-17251 9 months, 1 week ago BBA/BuiltIn: Add UPnP HTTP listener (PR #10985 来自 sepalani)
5.0-17249 9 months, 1 week ago BBA/BuiltIn: Add SSDP multicast support (PR #10920 来自 sepalani)
5.0-17245 9 months, 1 week ago MoltenVK: Add patch to resolve a crash on macOS Mojave (PR #11010 来自 OatmealDome)
5.0-17243 9 months, 2 weeks ago Android: Use vector icon and enable monochrome icon (PR #11000 来自 t895)
5.0-17241 9 months, 2 weeks ago Address c++20 TODO comments (PR #10956 来自 Dentomologist)
5.0-17238 9 months, 2 weeks ago ResourcePack: dont scan for individual files (PR #10960 来自 shuffle2)
5.0-17236 9 months, 2 weeks ago Move SocketManager's DecodeError to Common (PR #11003 来自 sepalani)
5.0-17234 9 months, 2 weeks ago Use `__VA_OPT__(, ) __VA_ARGS__` instead of `##__VA_ARGS__` (PR #11008 来自 Pokechu22)
5.0-17231 9 months, 2 weeks ago Android: Add option to disable game cover text (PR #11005 来自 t895)
5.0-17229 9 months, 2 weeks ago VideoCommon: Fix OpenGL ES GPU texture decoding (PR #10996 来自 JosJuice)
5.0-17227 9 months, 2 weeks ago Debugger CodeWidget: Add filter boxes to callstack, function calls, a… (PR #10809 来自 TryTwo)
5.0-17225 9 months, 2 weeks ago netplay: use sha1 instead of md5 (PR #10905 来自 shuffle2)
5.0-17222 9 months, 2 weeks ago msbuild: fix overbuilding of externals and lessen rebuild likelyhood (PR #10933 来自 shuffle2)