3.5-2308 7 years ago Leak an object when quitting Dolphin to try and fix issue 6546
3.5-2307 7 years ago Update the pot file and translation catalogues. This signifies the string freeze has officially begun.
3.5-2306 7 years ago [NetPlay] Fix copy and paste error.
3.5-2305 7 years ago Revert "Revert "NetPlay: Use the correct pad mappings for rumble""
3.5-2304 7 years ago Revert "NetPlay: Use the correct pad mappings for rumble"
3.5-2303 7 years ago videoCommon: also reset logicOp on mode switch
3.5-2302 7 years ago [ARM] Implement psq_st. Optimizations in psq_l and fix all the remaining bugs...except clamping within the max value range of the value. Causes some minor visual effects mostly.
3.5-2301 7 years ago [ARM] Add support for double registers in VMOV(immediate). Add VEOR and VSTR1. Fix some minor encoding bugs.
3.5-2300 7 years ago [Android] Organize the list of allowed file extensions for the folder browser and game list alphabetically.
3.5-2299 7 years ago [Android] Simplify some checks within the the folder browser in regards to checking if a file is hidden or not. Also potentially fixed the case where items in the game list would not remain saved to t...
3.5-2298 7 years ago Add two buttons to the ISOProperties dialog so that we still meet string freeze deadline.
3.5-2297 7 years ago NetPlay: Use the correct pad mappings for rumble
3.5-2296 7 years ago [ARM] Optimization to psq_l, no need to push/pop regs anymore. Implement support for single float loading, gives a decent speedup to Ikaruga in menus and game.
3.5-2295 7 years ago [ARM] Optimize that fastmem load/stores minimally.
3.5-2294 7 years ago [ARM] 1 instruction optimization for psq_l
3.5-2293 7 years ago Fix the glew check. GLES3 can be used on non-Android platforms.
3.5-2292 7 years ago [ARM] Use NEON for loading the values from psq_l, gives a minimal performance increase. This change also begins a new NEONXEmitter for having cleaner support for NEON.
3.5-2291 7 years ago Update Gameini ratings from the Wiki
3.5-2290 7 years ago [Android] Show the full text for save and load states if there's room on the screen. If not, let it overflow into a context menu.
3.5-2289 7 years ago [Android] Make the MotionAlertDialog private. This isn't needed to be protected anymore. The only reason it was protected was for when the input settings were coupled as all hell to the GameListActivi...