4.0-6683 8 years, 10 months ago DolphinQt: Use short GC game titles in grid view (PR #2403 来自 JosJuice)
4.0-6680 8 years, 10 months ago Fix subdialogs of the ISO props dialog... sort of (PR #2509 来自 comex)
4.0-6678 8 years, 10 months ago Android TV: Show the in-game menu when back button is pushed. (PR #2566 来自 sigmabeta)
4.0-6676 8 years, 10 months ago Remove ARMv7 support. (PR #2567 来自 Sonicadvance1)
4.0-6674 8 years, 10 months ago D3D: Implement Z pokes. (PR #2550 来自 Armada651)
4.0-6671 8 years, 10 months ago GameCube SRAM: Recalculate checksums after setting language. (PR #2557 来自 AdmiralCurtiss)
4.0-6668 8 years, 10 months ago [AArch64] Optimize gatherpipe stores (PR #2562 来自 Sonicadvance1)
4.0-6665 8 years, 10 months ago [AArch64] Upstream PPSSPP's emitter changes. (PR #2555 来自 Sonicadvance1)
4.0-6663 8 years, 10 months ago VolumeGC: Check that opening.bnr size matches type (PR #2512 来自 JosJuice)
4.0-6661 8 years, 10 months ago \Android: Decouple SurfaceView initialization and emulation start. (PR #2449 来自 sigmabeta)
4.0-6659 8 years, 10 months ago ENet fixes (build fixes, upgrade) (PR #2506 来自 comex)
4.0-6653 8 years, 10 months ago Android: Display Panic Alerts on-screen as a Toast message. (PR #2558 来自 sigmabeta)
4.0-6650 8 years, 10 months ago Skip reading UTF-8 BOM at the beginning of INI files (PR #2529 来自 JosJuice)
4.0-6648 8 years, 10 months ago Fix OpenGL ES shader compilation. (PR #2561 来自 Sonicadvance1)
4.0-6646 8 years, 10 months ago [AArch64] Disable psq_l again. (PR #2563 来自 Sonicadvance1)
4.0-6644 8 years, 10 months ago [AArch64] Implement lmw/stmw. (PR #2527 来自 Sonicadvance1)
4.0-6642 8 years, 10 months ago Revert "SDL: handle SDL_QUIT event" (PR #2565 来自 dolphin-emu)
4.0-6640 8 years, 10 months ago Android: Add refresh library function. (PR #2564 来自 sigmabeta)
4.0-6638 8 years, 10 months ago [rebased] Compare timebase of netplay users to detect desyncs. (PR #2517 来自 comex)
4.0-6634 8 years, 10 months ago Android: Run AssetCopyService only once. (PR #2560 来自 sigmabeta)