3.5-1224 8 years ago Refactored the SystemTimers to allow for per-UCode timing. Fixes issue 6237.
3.5-1223 8 years, 1 month ago ogl: remove GL_TRIANGLE_FAN on utils rendering
3.5-1222 8 years, 1 month ago Merge branch 'primitive_restart'
3.5-1211 8 years, 1 month ago ogl: fix single core crash
3.5-1210 8 years, 1 month ago DolphinWX: Fail less at explaining what framelimit is doing.
3.5-1209 8 years, 1 month ago VertexShaderGen: Fix a small GLSL regression in emboss mapping.
3.5-1208 8 years, 1 month ago NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list.
3.5-1206 8 years, 1 month ago Update iso file cache version.
3.5-1205 8 years, 1 month ago Fixed split WBFS file size display. (probably) Fixed issue 6222.
3.5-1204 8 years, 1 month ago Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR...
3.5-1203 8 years, 1 month ago ogl: support glsl120
3.5-1202 8 years, 1 month ago ogl: one framebuffer per efb2tex texture
3.5-1201 8 years, 1 month ago Seriously, someone kill me.
3.5-1200 8 years, 1 month ago Kill me now.
3.5-1199 8 years, 1 month ago Remove an extraneous comment indicator from DebuggerPanel.cpp in DolphinWX.
3.5-1198 8 years, 1 month ago Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!)
3.5-1197 8 years, 1 month ago Rename the "Disable Dest. Alpha Pass" option to "Disable Destination Alpha" (GUI-only).
3.5-1196 8 years, 1 month ago Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects.
3.5-1195 8 years, 1 month ago Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215.
3.5-1194 8 years, 1 month ago D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL)