4.0-1713 9 years ago Clean up string managing in regards to video statistics. (PR #416 来自 lioncash)
4.0-1711 9 years ago Use a bool instead of an int to represent the initialized state in IOWin.cpp (PR #408 来自 lioncash)
4.0-1709 9 years ago Fix a struct overflow case in WII_IPC_HLE_Device_hid.cpp (PR #407 来自 lioncash)
4.0-1707 9 years ago Interpreter: use numeric_limits instead of FLT_MAX.
4.0-1706 9 years ago Add accurate implementations of frsqrte and fres (PR #390 来自 magumagu)
4.0-1698 9 years ago DSound: use DSound notifications to produce sound. (PR #256 来自 magumagu)
4.0-1696 9 years ago Fixes build if the build path has spaces in it. (PR #398 来自 Sonicadvance1)
4.0-1694 9 years ago JIT: Optimized iCache invalidation (PR #396 来自 kayru)
4.0-1690 9 years ago Removes ZeroFrog's "optimized" memcpy and memcmp functions. (PR #370 来自 Sonicadvance1)
4.0-1688 9 years ago JIT: unify JitAsm for JIT64 and JIT64IL. (PR #309 来自 magumagu)
4.0-1686 9 years ago Wx cleanup (PR #376 来自 lioncash)
4.0-1681 9 years ago Fixed formatting of post-processing shaders so they better match Dolphin's coding style (PR #386 来自 myownfriend)
4.0-1636 9 years ago Fixes games that use the MMU to page in code(Rogue Leader). (PR #356 来自 Sonicadvance1)
4.0-1634 9 years ago Export wii saves to the "User" directory (PR #361 来自 LPFaint99)
4.0-1632 9 years ago DVDInterface: make fast disc speed faster. (PR #382 来自 magumagu)
4.0-1630 9 years ago Fix game list size display. (PR #379 来自 jordan-woyak)
4.0-1628 9 years ago Disable SDL input on Windows. (PR #343 来自 jordan-woyak)
4.0-1624 9 years ago VideoCommon: BP cleanup. (PR #342 来自 magcius)
4.0-1609 9 years ago OpenGL: Use a sample-able texture as EFB instead of renderbuffer. (PR #331 来自 degasus)
4.0-1603 9 years ago MMIO: Lazy-initialize read/write handlers since most are not actually used (PR #380 来自 delroth)