4.0-1356 10 years ago (Rebase) Fixes two bugs in the ARM JIT core. (PR #249 来自 SeannyM)
4.0-1353 10 years ago Fix trailing whitespace. (PR #245 来自 magumagu)
4.0-1351 10 years ago Add initial support for GLSL ES 3.10. (PR #240 来自 Sonicadvance1)
4.0-1349 10 years ago Use a 251 block Memory card for games that do not work with larger cards. Fixes Issue 6753 (PR #226 来自 LPFaint99)
4.0-1346 10 years ago SW backend: make shaders work on Intel/Windows. (PR #227 来自 magumagu)
4.0-1344 10 years ago Replace use of the deprecated mem_fun function with mem_fn. (PR #238 来自 lioncash)
4.0-1342 10 years ago Fix compilation error of Wayland_Util.h (PR #237 来自 pfpacket)
4.0-1340 10 years ago DSPHLE Zelda cleanups (PR #233 来自 delroth)
4.0-1337 10 years ago Audio handling cleanup v2 (PR #220 来自 magumagu)
4.0-1332 10 years ago More clang fixes (PR #222 来自 comex)
4.0-1329 10 years ago Random DSPHLE cleanups (PR #232 来自 delroth)
4.0-1321 10 years ago Fixes Wiimotes for libogc. (PR #230 来自 Parlane)
4.0-1319 10 years ago DSPHLE: Rename files to remove redundant 'UCode' prefix. (PR #231 来自 delroth)
4.0-1316 10 years ago Fix FIFO Player dialog assertion failures (aka work around wx's inability to handle size_t correctly). (PR #229 来自 lioncash)
4.0-1312 10 years ago Remove all trailing whitespaces from our codebase. (PR #228 来自 delroth)
4.0-1310 10 years ago Gameini updates. (PR #216 来自 Linktothepast)
4.0-1308 10 years ago Fix IsTriviallyCopyable for volatile (fixes Mac build). (PR #221 来自 comex)
4.0-1306 10 years ago Fix include order in EGL.h. (PR #219 来自 lioncash)
4.0-1304 10 years ago Minor Ucode cleanup. (PR #217 来自 magumagu)
4.0-1302 10 years ago Do not force DSPLLE in Zelda HLE games anymore. (PR #215 来自 delroth)