| 5.0-15797 | 1 year, 5 months ago | Fix CPU Core Count detection and Enable Parallel Shader Compilation (PR #9414 来自 DevJPM) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15793 | 1 year, 5 months ago | D3D12: Fix nullptr dereference when creating a shader with a name. (PR #10341 来自 AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15791 | 1 year, 5 months ago | GDB Stub: add support for lldb's qHostInfo (PR #10330 来自 aldelaro5) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15789 | 1 year, 5 months ago | DolphinTool: initialize user directories before verify/convert operations (PR #10335 来自 ssdsnake) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15787 | 1 year, 5 months ago | Core: Add a Maker field for GameModDescriptors. (PR #10334 来自 AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15785 | 1 year, 5 months ago | Config: Port remaining General settings to new config system. (PR #10332 来自 AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15783 | 1 year, 5 months ago | GDB Stub: do not send a packet when we just connected (PR #10336 来自 aldelaro5) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15781 | 1 year, 5 months ago | Gdb stub: fix watchpoints (PR #10309 来自 aldelaro5) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15778 | 1 year, 5 months ago | GDB Stub: validate the address exists before reading/writting to it (PR #10308 来自 aldelaro5) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15776 | 1 year, 5 months ago | GDB Stub: fix thread report requests (PR #10300 来自 aldelaro5) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15774 | 1 year, 5 months ago | Merge CRC32.h into Hash.h and remove MD5.h (PR #10271 来自 Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15769 | 1 year, 5 months ago | VideoCommon: Add names for textures and shaders (PR #10269 来自 Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15767 | 1 year, 5 months ago | RenderWidget: Add include to Windows.h (PR #10303 来自 RA-Kooi) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15765 | 1 year, 5 months ago | PPCAnalyst: Don't treat blr as writing to CR (PR #10284 来自 JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15763 | 1 year, 5 months ago | ControllerEmu: Hide the cursor if the input gate is disabled (PR #10285 来自 Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15761 | 1 year, 5 months ago | GameSettings: Patches for black screen effect for remaining versions of Pokémon Battle Revolution. (PR #10297 来自 AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15759 | 1 year, 5 months ago | GLES: Fix missing precision for sampler2DMSArray (PR #10311 来自 JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15757 | 1 year, 5 months ago | MoltenVK: Update to version 1.1.6 (PR #10291 来自 OatmealDome) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15755 | 1 year, 5 months ago | BBA: Fix TAP detection (PR #10301 来自 RA-Kooi) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15753 | 1 year, 5 months ago | Use HTTPS for images (PR #10331 来自 PEmu2) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||