5.0-14808 1 year, 10 months ago WiimoteReal: Fix Dolphin shutdown crash (PR #9948 来自 Dentomologist)
5.0-14806 1 year, 10 months ago GameINI: Add Safe Texture Cache to SpongeBob's Truth or Square (PR #9985 来自 JMC47)
5.0-14804 1 year, 10 months ago VideoBackendBase: Prefer Vulkan over OGL on macOS Mojave and newer (PR #9962 来自 OatmealDome)
5.0-14802 1 year, 10 months ago VideoCommon: Rename ApiType to api_type (PR #9984 来自 Pokechu22)
5.0-14799 1 year, 10 months ago Android: update dependencies (PR #9961 来自 Simonx22)
5.0-14797 1 year, 10 months ago DSPHLE: report games that use unimplemented AX features (PR #9982 来自 Tilka)
5.0-14795 1 year, 10 months ago Jit: Use accurate negation order for FMA instructions (PR #9973 来自 JosJuice)
5.0-14792 1 year, 10 months ago JitArm64: Implement mtfsfx (PR #9977 来自 JosJuice)
5.0-14790 1 year, 10 months ago Translation resources sync with Transifex
5.0-14789 1 year, 10 months ago DSPDisassembler: Fix LSR/ASR formatting (PR #9980 来自 Pokechu22)
5.0-14787 1 year, 10 months ago GameINI: Enable Medium Tex Cache for Generator Rex (PR #9979 来自 JMC47)
5.0-14785 1 year, 10 months ago Jit: Use ibat_table for dcbf/dcbi/dcbst address check (PR #9978 来自 JosJuice)
5.0-14783 1 year, 10 months ago msbuild: reduce number of cl batches for mgba (PR #9931 来自 shuffle2)
5.0-14781 1 year, 10 months ago Recompile shaders when 'Enable API Validation Layers' is toggled (PR #9972 来自 Pokechu22)
5.0-14776 1 year, 10 months ago JitArm64: Implement mtfsfix (PR #9974 来自 JosJuice)
5.0-14774 1 year, 10 months ago DSPHLE: include compressor state in save states (PR #9976 来自 Tilka)
5.0-14772 1 year, 10 months ago Qt: Un-maximize GBA widget before resizing it (PR #9934 来自 Pokechu22)
5.0-14770 1 year, 10 months ago Readme: Copy the submodule note to non-Windows sections (PR #9939 来自 JosJuice)
5.0-14768 1 year, 10 months ago Jit: Perform BAT lookup in dcbf/dcbi/dcbst (PR #9957 来自 JosJuice)
5.0-14764 1 year, 10 months ago DSPHLE: add support for dynamic range compression (PR #9968 来自 Tilka)