| 5.0-14808 |
1 year, 10 months ago |
WiimoteReal: Fix Dolphin shutdown crash (PR #9948 来自 Dentomologist) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14806 |
1 year, 10 months ago |
GameINI: Add Safe Texture Cache to SpongeBob's Truth or Square (PR #9985 来自 JMC47) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14804 |
1 year, 10 months ago |
VideoBackendBase: Prefer Vulkan over OGL on macOS Mojave and newer (PR #9962 来自 OatmealDome) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14802 |
1 year, 10 months ago |
VideoCommon: Rename ApiType to api_type (PR #9984 来自 Pokechu22) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14799 |
1 year, 10 months ago |
Android: update dependencies (PR #9961 来自 Simonx22) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14797 |
1 year, 10 months ago |
DSPHLE: report games that use unimplemented AX features (PR #9982 来自 Tilka) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14795 |
1 year, 10 months ago |
Jit: Use accurate negation order for FMA instructions (PR #9973 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14792 |
1 year, 10 months ago |
JitArm64: Implement mtfsfx (PR #9977 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14790 |
1 year, 10 months ago |
Translation resources sync with Transifex |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14789 |
1 year, 10 months ago |
DSPDisassembler: Fix LSR/ASR formatting (PR #9980 来自 Pokechu22) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14787 |
1 year, 10 months ago |
GameINI: Enable Medium Tex Cache for Generator Rex (PR #9979 来自 JMC47) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14785 |
1 year, 10 months ago |
Jit: Use ibat_table for dcbf/dcbi/dcbst address check (PR #9978 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14783 |
1 year, 10 months ago |
msbuild: reduce number of cl batches for mgba (PR #9931 来自 shuffle2) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14781 |
1 year, 10 months ago |
Recompile shaders when 'Enable API Validation Layers' is toggled (PR #9972 来自 Pokechu22) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14776 |
1 year, 10 months ago |
JitArm64: Implement mtfsfix (PR #9974 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14774 |
1 year, 10 months ago |
DSPHLE: include compressor state in save states (PR #9976 来自 Tilka) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14772 |
1 year, 10 months ago |
Qt: Un-maximize GBA widget before resizing it (PR #9934 来自 Pokechu22) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14770 |
1 year, 10 months ago |
Readme: Copy the submodule note to non-Windows sections (PR #9939 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14768 |
1 year, 10 months ago |
Jit: Perform BAT lookup in dcbf/dcbi/dcbst (PR #9957 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
| 5.0-14764 |
1 year, 10 months ago |
DSPHLE: add support for dynamic range compression (PR #9968 来自 Tilka) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|