标签存档:progress report

Dolphin Progress Report: May 2014

Progressreportheader-may2014.jpg


The single greatest mission of an emulator is the preservation of a console and its games. The Dolphin team has made a commitment to that, especially over the past two years. After nearly a decade of guesswork, hacks, and "good enough" emulation, the developers took a stand to strive for something greater. This change in goals has forced difficult decisions had to be made again and again.

This past month has been one filled with the benefits of working with an accuracy oriented mindset. Not only were there tons of fixes for popular games, but with those fixes also came increases to performance for those who wish to enjoy the Dolphin experience. This is why we keep trudging toward true accurate emulation, even when it means leaving some things behind.


继续阅读

欢迎在本文的论坛主题帖中参与讨论。

Dolphin Progress Report: March and April 2014

Progressreportheader-april2014.jpg

The development cycle for Dolphin is a fairly weird and largely inconsistent process to those peering in from the outside. There are gigantic leaps with huge merges such as the tev_fixes_new merge we recently reported on, but those tend to be the exception. While it is great to have big articles on huge changes, those smaller changes are just as important for the emulator, often adding features and improving the user experience. The Dolphin Progress Report is a monthly update highlighting some of the improvements that keep the emulator moving forward.


继续阅读

欢迎在本文的论坛主题帖中参与讨论。