版本
4.0-324
分支
tev_fixes_new
发布于
7 years ago
Windows x64 Windows x86
提交(Commit)
063df8dc49273086ce0f7f86a7fdae495842cc5a
修改者
Tony Wasserka
修改说明
PixelShaderGen: Treat UV coordinates like S17.7 integers (they're still stored as float, though).