版本
4.0-694
分支
StreamBuffers
发布于
10 years, 11 months ago
Windows x64 Windows x86 Mac OS X
提交(Commit)
128fcdac26a9f7b6eb5174b88483c7ca023f210b
修改者
degasus
修改说明
OpenGL: refactor all of our StreamBuffers

The old way was to use big switch/case statements based on a type of buffer.
The new one is to use inheritance.

This change prohibits us to change the buffer type while running, but I doubt we'll ever do so.
Performance should also be a bit better. Also a nice cleanup.

Added some comments about this different kind of buffers.