版本
4.0-532
分支
tev_fixes_new
发布于
11 years ago
Windows x64 Windows x86 Mac OS X Android
提交(Commit)
14acba2efddaab68a685bf56f50f486eb2484b8f
修改者
Tony Wasserka
修改说明
PixelShaderGen: prev should be initialized to the proper value; tev output needs to be clamped between -1024 and 1023.