版本
4.0-390
分支
tev_fixes_new
发布于
6 years, 10 months ago
Windows x64 Windows x86 Android
提交(Commit)
1b7d1676fc41cf74aad7981e8a4e5eff9ddfc889
修改者
Tony Wasserka
修改说明
PixelShaderGen: Treat UV coordinates like S17.7 integers (they're still stored as float, though).