版本
3.5-1385
分支
master
发布于
10 years, 10 months ago
Windows x64 Windows x86 Mac OS X Android
提交(Commit)
2697b8c04f9e7c8d0a40bd42db95b4a534947c43
修改者
Ryan Houdek
修改说明
Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly.