版本
4.0-608
分支
tev_fixes_new
发布于
10 years, 10 months ago
Windows x64 Windows x86 Mac OS X Android
提交(Commit)
376d044e7a5a3bed33942fcb81a577ca4108aed2
修改者
Tony Wasserka
修改说明
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...