版本
4.0-461
分支
tev_fixes_new
发布于
10 years, 3 months ago
Windows x64 Windows x86 Mac OS X Android
提交(Commit)
383d425866e39ba2e65fe6acc82ac3e5ff1c7d01
修改者
Tony Wasserka
修改说明
PixelShaderGen: Treat UV coordinates like S17.7 integers (they're still stored as float, though).