版本
4.0-122
分支
DX9-Final
发布于
11 years, 2 months ago
Windows x64 Windows x86
提交(Commit)
4813b6fe5ee19f4f7a4add3b4e84d1b52cb1e2ed
修改者
Rodolfo Bogado
修改说明
clean up and re-ordering in shader code generation to recover some performance lost due to unnecessary work done in the shader generation path. this should bring a descent speed up in all the back ends.