版本
3.5-1747
分支
master
发布于
7 years, 2 months ago
Windows x64 Windows x86 Android Mac OS X
提交(Commit)
4c22e1264e0f59ae3ccc357d8d7ef178fa99f044
修改者
NeoBrainX
修改说明
PixelShaderGen: Do not write depth in pixel shader if depth testing (and thus writing) is not enabled. Should improve performance quite a bit in some cases.

Fixes issue 6474.