版本
4.0-151
分支
dc-netplay
发布于
10 years, 5 months ago
Windows x64 Windows x86 Mac OS X Android
提交(Commit)
4ee55537de1fc27058d17e07166a234d7274eaae
修改者
comex
修改说明
Rename SyncGPUAtIdleOnly -> DeterministicGPUSync.

The idea was that it got feedback from the GPU thread only during Idle
and on special occasions rather than constantly, but the special
occasions belied the name, and it was too similar to SyncGPU, which
does something entirely orthogonal (and is not yet compatible).  This
name is more descriptive.