版本
3.5-1669
分支
master
发布于
10 years, 9 months ago
Windows x64 Windows x86 Mac OS X
提交(Commit)
6887a0c341bcc7983a726142294fc306ddc581a4
修改者
Ryan Houdek
修改说明
Change from using glDrawElements/glDrawElementsBaseVertex to glDrawRangeElements/glDrawRangeElementsBaseVertex. On Mali, this reduces a internal function usage from 8% to off the charts.