版本
4.0-546
分支
tev_fixes_new
发布于
11 years ago
Windows x64 Windows x86 Mac OS X Android
提交(Commit)
755cc2625a3aa8fbf4bf3ef44c9ab078949ae2cc
修改者
Tony Wasserka
修改说明
PixelShaderGen: Treat UV coordinates like S17.7 integers (they're still stored as float, though).