版本
5.0-6167
分支
master
发布于
6 years, 3 months ago
Windows x64 macOS (Intel) Android
提交(Commit)
b93ae142724f07cb9664a92b55887557dbb7d8ee
修改者
Markus Wick
修改说明
Merge pull request #6300 from JonnyH/WIP/glsl-es-implicit-int-float-conversions-in-gpu-texture-decode

GLSL-ES doesn't allow implicit int/uint conversions