版本
4.0-4180
分支
new-zelda-hle
发布于
9 years, 4 months ago
Windows x64 Mac OS X Android
提交(Commit)
ba0a80d81c111aedc3e27d2281cd3a08620d5902
修改者
Pierre Bourdon
修改说明
Zelda HLE: Value-initialize the std::arrays.

I was under the wrong impression that std::array's default constructor
performed value initialization. Turns out it does not, so an array of POD will
not be initialized.