版本
3.5-2436
分支
dc-netplay
发布于
6 years, 2 months ago
Windows x64 Windows x86 Android Mac OS X
提交(Commit)
bb332733adec3d9e7b30a36e108335af5024356c
修改者
comex
修改说明
Rename SyncGPUAtIdleOnly -> DeterministicGPUSync.

The idea was that it got feedback from the GPU thread only during Idle
and on special occasions rather than constantly, but the special
occasions belied the name, and it was too similar to SyncGPU, which
does something entirely orthogonal (and is not yet compatible).  This
name is more descriptive.