版本
4.0-209
分支
tev_fixes_new
发布于
7 years, 5 months ago
Windows x64 Windows x86
提交(Commit)
ceecb3172c71bcc61f308e23b27c4a5edca376ae
修改者
Tony Wasserka
修改说明
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...