版本
4.0-642
分支
GLExtensions
发布于
10 years, 4 months ago
Windows x64 Windows x86 Android
提交(Commit)
d7a510e4e51fe5d8c0220de9ad9d384f0475f6ee
修改者
degasus
修改说明
TextureConverter: remove implicit int->float convertion

They was used to check if we're writing to the first or second part of one pixel.
So this is now done with a boolean and a ternary operator.