版本
3.5-1799
分支
master
发布于
11 years, 4 months ago
Windows x64 Windows x86 Mac OS X Android
提交(Commit)
da560ecefc00abe1f2d217fc975d77ff132cf81e
修改者
Ryan Houdek
修改说明
On CoreParemeter member object creation make sure to set bEnableDebugging, bAutomaticStart, and bBootToPause to default values so they aren't unitialized. This caused a issue in particular on the Android builds where bBootToPause would cause the games to boot in to a paused state, effectively causing the application to need to be forced closed and reran multiple times in order to test anything.