版本
3.5-1720
分支
master
发布于
11 years, 3 months ago
Windows x64 Windows x86 Mac OS X Android
提交(Commit)
dc23a076bef52d23cd16352b9132a491cce96ea8
修改者
degasus
修改说明
disable emulate format changes on glsl120

The current shader uses bit operations which aren't supported by glsl120.
A workaround with round + frac + lots of additions would be possible, but unreadable.
So I think it isn't worth

But this fixes the annoying shader compilation error message