版本
5.0-6302
分支
master
发布于
6 years, 7 months ago
Windows x64 macOS (Intel) Android
提交(Commit)
fa91d74e2c97f54049649d53143fea173ad4db4a
修改者
Stenzek
修改说明
Merge pull request #6366 from stenzek/gl-buffer-binding

OGL: Don't leave staging texture buffer bound after mapping