版本
4.0-323
分支
tev_fixes_new
发布于
7 years, 2 months ago
Windows x64 Windows x86
提交(Commit)
fcad5408f86aceb278458f5e451c29bf9b407162
修改者
Tony Wasserka
修改说明
PixelShaderGen: Treat UV coordinates like S17.7 integers (they're still stored as float, though).