4.0-3417 9 years, 6 months ago DSPJitRegCache: Merge two loops in popRegs. (PR #1171 来自 lioncash)
4.0-3415 9 years, 6 months ago Clean-up the leftover dspARAMAddresses code that was no longer needed. (PR #1175 来自 skidau)
4.0-3413 9 years, 6 months ago SI: Fix bounds check in GetDeviceType (PR #1170 来自 lioncash)
4.0-3411 9 years, 6 months ago Allow custom textures to load from unicode paths. (PR #1147 来自 RachelBryk)
4.0-3409 9 years, 6 months ago Compile the ARAM DMA exception checks into the JIT block (PR #1012 来自 skidau)
4.0-3402 9 years, 6 months ago Interpreter: remove debug printf in psq_l (PR #1173 来自 FioraAeterna)
4.0-3400 9 years, 6 months ago Fixed the "Undeclared identifier: uv0" OpenGL shader compile error that appears in NBA2K11. (PR #1154 来自 skidau)
4.0-3397 9 years, 6 months ago Make input display work properly with netplay. (PR #1146 来自 RachelBryk)
4.0-3395 9 years, 6 months ago JIT: fix branch merging, take 2 (PR #1163 来自 FioraAeterna)
4.0-3393 9 years, 6 months ago Change the QGR union over to a BitField union. (PR #1127 来自 Sonicadvance1)
4.0-3391 9 years, 6 months ago JIT: fix bugs with ComputeRC in branch merging patch (PR #1162 来自 FioraAeterna)
4.0-3389 9 years, 6 months ago Change fres/frsqrte jumps (PR #1125 来自 Sintendo)
4.0-3387 9 years, 6 months ago Fixes for _M_GENERIC build (PR #1151 来自 comex)
4.0-3384 9 years, 6 months ago Fix fastmem in JitIL after 755bd2c4. (PR #1158 来自 comex)
4.0-3382 9 years, 6 months ago ISOProperties: Fix typo in the tooltip for manual config editing. (PR #1148 来自 lioncash)
4.0-3380 9 years, 6 months ago DolphinWX: Get rid of an explicit delete in OnExportSave (PR #1126 来自 lioncash)
4.0-3378 9 years, 6 months ago JIT: generic branch merging (PR #1087 来自 FioraAeterna)
4.0-3376 9 years, 6 months ago JIT: Reorganize carry to store flags separately instead of part of XER (PR #1070 来自 FioraAeterna)
4.0-3373 9 years, 6 months ago Replaced KillImmediate with BindToRegister in the tw instruction. (PR #1153 来自 skidau)
4.0-3371 9 years, 6 months ago JIT: flush a register if it won't be used for the rest of the block (PR #1074 来自 FioraAeterna)