5.0-10543 4 months ago Core/Movie: Use fmt where applicable (PR #8180 来自 lioncash)
5.0-10540 4 months ago Common/IniFile: Use std::string_view where applicable (PR #8191 来自 lioncash)
5.0-10537 4 months ago Common/MsgHandler: Tidy up interface and namespace code (PR #8194 来自 lioncash)
5.0-10529 4 months ago VideoCommon/Statistics: Remove preprocessor macro (PR #8195 来自 lioncash)
5.0-10523 4 months ago Replace <experimental/filesystem> includes with <filesystem> (PR #8206 来自 JosJuice)
5.0-10520 4 months ago android: simplify config loading code (PR #7927 来自 weihuoya)
5.0-10516 4 months, 1 week ago Translation resources sync with Transifex
5.0-10515 4 months, 1 week ago General: Use nested namespace specifiers where applicable (PR #8199 来自 lioncash)
5.0-10510 4 months, 1 week ago General: Add missing header guards (PR #8201 来自 lioncash)
5.0-10506 4 months, 1 week ago {Common/SymbolDB, Core/HLE/HLE}: Make use of std::string_view where applicable (PR #8186 来自 lioncash)
5.0-10503 4 months, 1 week ago GekkoDisassmbler: Amend erroneous formatting specifiers (PR #8187 来自 lioncash)
5.0-10501 4 months, 1 week ago GameSettings: Fix some line endings (PR #8184 来自 Techjar)
5.0-10499 4 months, 1 week ago VideoCommon/RenderBase: Reset scissor rectangle after ImGui rendering (PR #8182 来自 Techjar)
5.0-10497 4 months, 1 week ago HW/DI: Emulate rotational latency (PR #8157 来自 JosJuice)
5.0-10495 4 months, 1 week ago Qt: Minor adjustments to graphics window descriptions (PR #8130 来自 8times9)
5.0-10493 4 months, 1 week ago DiscordHandler: Don't delay shutdown by up to 2s (PR #8178 来自 leoetlino)
5.0-10491 4 months, 1 week ago Common: Use fmt where applicable (PR #8177 来自 lioncash)
5.0-10488 4 months, 1 week ago IOS/USB_KBD: Minor cleanup (PR #8150 来自 lioncash)
5.0-10479 4 months, 1 week ago Core/Movie: Store PAD_GET_ORIGIN bit in ControllerState (PR #8155 来自 Techjar)
5.0-10477 4 months, 1 week ago Externals: Add libfmt to externals (PR #8173 来自 lioncash)