5.0-16778 2 years, 6 months ago Debugger MemoryViewWidget: Allow direct editing of memory cells. (PR #10794 来自 TryTwo)
5.0-16776 2 years, 6 months ago RegisterWidget: Fix crash when right-clicking when there is no selected cell (PR #10800 来自 Pokechu22)
5.0-16774 2 years, 6 months ago Resolve Linux GCC Warnings (PR #10624 来自 Minty-Meeo)
5.0-16772 2 years, 6 months ago Resolve additional warnings generated by clang (PR #10803 来自 Zopolis4)
5.0-16769 2 years, 6 months ago More Graphics Mods Fixes (PR #10801 来自 iwubcode)
5.0-16766 2 years, 6 months ago Translation resources sync with Transifex
5.0-16765 2 years, 6 months ago VideoCommon: fix projection graphics mod affecting more than intended (PR #10796 来自 iwubcode)
5.0-16763 2 years, 6 months ago Introducing a 'GraphicsMod' system for creators (PR #10518 来自 iwubcode)
5.0-16746 2 years, 6 months ago Socket: Fix some non-blocking connect edge cases (PR #10700 来自 sepalani)
5.0-16741 2 years, 6 months ago ControllerEmu: Allow changing the target gate radius of octagon sticks. (PR #10682 来自 jordan-woyak)
5.0-16737 2 years, 6 months ago BS2Emu: Set HID0/1/2/4 and MSR with correct default values (PR #10746 来自 Pokechu22)
5.0-16734 2 years, 6 months ago DSPHLE: Properly reflect initial halt state in mail handler (PR #10785 来自 Pokechu22)
5.0-16732 2 years, 6 months ago DSPHLE: Add variables in CMailHandler to savestate. (PR #10784 来自 AdmiralCurtiss)
5.0-16730 2 years, 6 months ago DSPHLE: Add HLE version of libasnd ucode and fix build error (PR #10782 来自 Pokechu22)
5.0-16726 2 years, 6 months ago VideoCommon: Better shader names (PR #10752 来自 tellowkrinkle)
5.0-16722 2 years, 6 months ago DSPHLE: Handle mail more accurately (PR #10761 来自 Pokechu22)
5.0-16715 2 years, 6 months ago VideoCommon: Fix SSBO layout and remove associated "bug" (PR #10760 来自 tellowkrinkle)
5.0-16713 2 years, 6 months ago DSPHLE: Move CDD1 constants to UCodes.h (PR #10753 来自 Pokechu22)
5.0-16711 2 years, 6 months ago windows: detect and warn if running x64 dolphin on arm64 (PR #10758 来自 shuffle2)
5.0-16709 2 years, 6 months ago Increase accuracy of DSP initialization process (PR #10732 来自 Pokechu22)