5.0-16262 |
2 years, 8 months ago |
VideoCommon/FrameDump: Allow user to specify a pixel format. (PR #10571 来自 AdmiralCurtiss) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16260 |
2 years, 8 months ago |
Round viewport coordinates when vertex rounding is enabled (PR #10398 来自 Pokechu22) |
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Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16256 |
2 years, 8 months ago |
DolphinQt/HacksWidget: Re-enable texture accuracy slider if it was disabled because of a custom value. (PR #10573 来自 AdmiralCurtiss) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16254 |
2 years, 8 months ago |
Android: Only use getActionIndex for ACTION_POINTER_DOWN/ACTION_POINTER_UP (PR #10508 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16252 |
2 years, 8 months ago |
Android: Actually use a thread for DirectoryInitialization (PR #10503 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16250 |
2 years, 8 months ago |
Externals: Update mbedtls to 2.28.0 (PR #10545 来自 OatmealDome) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16248 |
2 years, 8 months ago |
windows: simplify handling of gettext (PR #10558 来自 shuffle2) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16246 |
2 years, 8 months ago |
Android: Fix displaying the current value of double tap setting (PR #10562 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16243 |
2 years, 8 months ago |
VideoCommon/FrameDump: Fix log messages with arguments. (PR #10572 来自 AdmiralCurtiss) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16240 |
2 years, 8 months ago |
Combine InitMMIO and InitMMIOWii (PR #10543 来自 Minty-Meeo) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16238 |
2 years, 8 months ago |
Debugger: Get target memory in load/store instructions (PR #7675 来自 TryTwo) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16236 |
2 years, 8 months ago |
Core/WGInput: Dynamically load winrt function addresses. (PR #10565 来自 AdmiralCurtiss) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16234 |
2 years, 8 months ago |
Software: Implement pixel engine alpha read mode (PR #10412 来自 Pokechu22) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16230 |
2 years, 8 months ago |
Shadergen: Use real_ocol0 workaround for shader logic ops (PR #10485 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16228 |
2 years, 8 months ago |
Qt: Set font size for default debug font. (PR #10544 来自 AdmiralCurtiss) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16226 |
2 years, 8 months ago |
Android: Implement expand display cutout option. (PR #10552 来自 Gamer64ytb) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16224 |
2 years, 8 months ago |
Android: Implement installing system update from disc image (PR #10560 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16222 |
2 years, 8 months ago |
msbuild: Move WGInput to DolphinLib.props (PR #10568 来自 Pokechu22) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16220 |
2 years, 8 months ago |
MemoryWidget: Fix preview of zero as float/double (PR #10567 来自 sepalani) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16218 |
2 years, 8 months ago |
Debugger: MemoryWidget: add float and integer input types. Add input preview. (PR #10528 来自 TryTwo) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|