5.0-14899 2 years, 8 months ago Jits: Don't use fast double-to-single when input is double precision (PR #9818 来自 JosJuice)
5.0-14897 2 years, 8 months ago Jit64: dcbx loop detection for improved performance when invalidating large memory regions. (PR #10007 来自 AdmiralCurtiss)
5.0-14892 2 years, 8 months ago JitArm64: Fix paired loadstore instruction decoding (PR #10034 来自 JosJuice)
5.0-14890 2 years, 8 months ago DSP/Jit: simplify opcode table by masking (PR #10033 来自 Pokechu22)
5.0-14888 2 years, 8 months ago VolumeVerifier: Use correct IOS filename for development discs. (PR #10028 来自 GerbilSoft)
5.0-14886 2 years, 8 months ago Translation resources sync with Transifex
5.0-14885 2 years, 8 months ago DSPInterpreter: Fix IsLess (PR #10031 来自 Pokechu22)
5.0-14883 2 years, 8 months ago VideoCommon: report games that set bits in XFMEM_CLIPDISABLE (PR #10029 来自 Tilka)
5.0-14881 2 years, 8 months ago GameSettings: force DSPLLE in remaining Neo Geo games (PR #10024 来自 Tilka)
5.0-14879 2 years, 8 months ago revert workaround for msvc arm64 ICE in WIABlob (PR #10027 来自 shuffle2)
5.0-14876 2 years, 8 months ago WiimoteReal: Remove WiimoteScannerDarwin (PR #10013 来自 OatmealDome)
5.0-14874 2 years, 8 months ago DolphinQt: Allow $ line when entering AR/Gecko code (PR #10018 来自 JosJuice)
5.0-14872 2 years, 8 months ago DolphinQt: Don't add trailing newline to Gecko notes (PR #10017 来自 JosJuice)
5.0-14870 2 years, 8 months ago DolphinQt: Add entitlement to allow debugger to attach in Debug builds (PR #10022 来自 MerryMage)
5.0-14868 2 years, 8 months ago DolphinQt: Set default focus for NewBreakpointDialog (PR #10023 来自 JosJuice)
5.0-14866 2 years, 9 months ago D3D12: Transition compute textures to UAV state (PR #10020 来自 K0bin)
5.0-14864 2 years, 9 months ago Port Enable Cheats to the new config system (PR #10019 来自 JosJuice)
5.0-14862 2 years, 9 months ago GameINI: Add missing Vertex Rounding to GIQ.ini (PR #10015 来自 JMC47)
5.0-14860 2 years, 9 months ago PowerPC: Minor cleanup around JitCache_TranslateAddress(). (PR #10010 来自 AdmiralCurtiss)
5.0-14855 2 years, 9 months ago GameINI: Force safe texture cache on Resident Evil 3 (PR #10009 来自 OatmealDome)