5.0-15688 2 years, 12 months ago Config: Port GameList settings to new config system. (PR #10296 来自 AdmiralCurtiss)
5.0-15686 3 years ago Android: Make WFS directory configurable (PR #10282 来自 JosJuice)
5.0-15684 3 years ago Memmap: Replace some GetPointer calls (PR #10283 来自 JosJuice)
5.0-15682 3 years ago LightingShaderGen: Make s_lighting_struct not inline (PR #10281 来自 Pokechu22)
5.0-15680 3 years ago TextureConverterShaderGen: Set alpha to 1 on intensity formats if EFB lacks alpha (PR #10279 来自 Pokechu22)
5.0-15676 3 years ago VideoCommon: Support shader logic ops on Metal (Apple GPUs) and OpenGL ES (PR #10215 来自 OatmealDome)
5.0-15663 3 years ago Android: Rework intent handling to work under scoped storage (PR #10272 来自 JosJuice)
5.0-15661 3 years ago Cleanup and Update N64 Virtual Console INIs (PR #10236 来自 JMC47)
5.0-15659 3 years ago Fifo analyzer improvements, part 3 (PR #9718 来自 Pokechu22)
5.0-15635 3 years ago Jit64: Merge arithcx into addx/subfx (PR #10120 来自 Sintendo)
5.0-15631 3 years ago Jit_Integer: Optimize rlwimix (PR #9376 来自 merryhime)
5.0-15624 3 years ago Core / DolphinQt: make WFS directory configurable (PR #10280 来自 iwubcode)
5.0-15622 3 years ago Jit64: Use farcode for exception exit in twX. (PR #10275 来自 AdmiralCurtiss)
5.0-15620 3 years ago Translation resources sync with Transifex
5.0-15619 3 years ago JitArm64: Allocate 64 MB for farcode (PR #10267 来自 JosJuice)
5.0-15617 3 years ago Core: Add missing header to NetPlayCommon.cpp (PR #10278 来自 JosJuice)
5.0-15615 3 years ago Android: Fix opening system file manager (PR #10276 来自 JosJuice)
5.0-15613 3 years ago Support for GameModDescriptor files in Game List. (PR #10187 来自 AdmiralCurtiss)
5.0-15604 3 years ago RiivolutionParser: Create config xml directory if it does not exist yet. (PR #10265 来自 AdmiralCurtiss)
5.0-15602 3 years ago Treewide: Adjust order of includes (PR #10270 来自 Pokechu22)