5.0-13766 3 years, 7 months ago Android: Use SwipeRefreshLayout in MainActivity (PR #9530 来自 JosJuice)
5.0-13761 3 years, 7 months ago BreakpointWidget: Allow breakpoints to be toggled between enable/disable (PR #9542 来自 InusualZ)
5.0-13758 3 years, 7 months ago Core/Memmap: Memory mapping logic fixes. (PR #9548 来自 AdmiralCurtiss)
5.0-13755 3 years, 7 months ago Some Gameini Changes (PR #9547 来自 PatrickFerry)
5.0-13748 3 years, 7 months ago CMake: Build with -std:c++latest for MSVC (PR #9556 来自 JosJuice)
5.0-13745 3 years, 7 months ago CMake: Include WIL headers (PR #9560 来自 JosJuice)
5.0-13743 3 years, 7 months ago GameSettings: Enable perf queries to fix sun in Need for Speed: Most Wanted. (PR #9395 来自 AdmiralCurtiss)
5.0-13741 3 years, 7 months ago DolphinQt: Removed unused this capture in lambda (PR #9554 来自 Dentomologist)
5.0-13739 3 years, 7 months ago JitArm64: Fix unsigned/signed argument/parameter mismatch (PR #9549 来自 Dentomologist)
5.0-13737 3 years, 7 months ago Various improvements for the Memory Card Manager. (PR #8996 来自 AdmiralCurtiss)
5.0-13717 3 years, 7 months ago Software: Implement line-width and point-width (PR #9352 来自 Pokechu22)
5.0-13714 3 years, 7 months ago INI Changes (PR #9546 来自 Miksel12)
5.0-13712 3 years, 7 months ago DebugInterface: Check visited addresses in GetThreads (PR #9535 来自 sepalani)
5.0-13710 3 years, 7 months ago InputCommon: dynamic input textures more optimizations (PR #9539 来自 iwubcode)
5.0-13707 3 years, 7 months ago Core/Memmap: Give more detailed error messages if memory mapping fails. (PR #9537 来自 AdmiralCurtiss)
5.0-13705 3 years, 7 months ago Qt: Re-add IOS version to the game info tab (PR #9513 来自 leoetlino)
5.0-13703 3 years, 7 months ago Cleanup X11 and XRANDR Macros (PR #9492 来自 nolange)
5.0-13700 3 years, 7 months ago DolphinQt: Fix <game_id> tag in SoftwareRendererWidget.cpp (PR #9538 来自 JosJuice)
5.0-13698 3 years, 7 months ago Don't call OnConfigChanged() unless config actually changed (PR #9536 来自 Filoppi)
5.0-13696 3 years, 7 months ago Core/MemoryWatcher: Use appropriate memory read function in ChasePointer(). (PR #9534 来自 AdmiralCurtiss)